Works
Systems and mechanics from my games.
Combat
WORK IN PROGRESSMelee Combat
Sword fighting with combos, charged hits and blocking, against a knight that fights back.Melee, Combos, Blocking
WORK IN PROGRESSFPS Shooting Range
A first-person gun with recoil, aiming, reloading and hit markers, on a shooting range.FPS, Gunplay, Recoil
WORK IN PROGRESSBow and Arrows
Hold to pull the bow back and let go to shoot. The longer you pull, the further the arrow flies.Ranged, Projectiles, Physics
WORK IN PROGRESSCharacter Effects System
Burn, freeze, poison, slow and stun effects that stack, wear off and show on the player.Status Effects, Stacking, Data-driven
Survival
WORK IN PROGRESSVitals System
Health, stamina, hunger, thirst, temperature and oxygen, all shown on one survival HUD.Survival, HUD, Stamina
WORK IN PROGRESSZombie Survival
Survive waves of zombies with a blaster and get the highest score you can.Waves, Shooting, AI
Movement
WORK IN PROGRESSCharacter Flight
Fly around freely, steering with the camera.Flight, Physics, Animation
WORK IN PROGRESSJetpack
A jetpack that lets you fly, hover and boost, with fuel that refills when you land.Jetpack, Physics, Fuel
WORK IN PROGRESSCharacter Carrying
Pick up players and objects, carry them over your head and throw them.Carrying, Throwing, Physics
WORK IN PROGRESSTool Holstering
Tools hang on your back and hips, and you take them out and put them away.Tools, Animation, Backpack
WORK IN PROGRESSSwimming
Swimming that moves with the waves, with diving and an oxygen bar.Swimming, Water, Physics
WORK IN PROGRESSSprint, Dash and Double Jump
Sprint, dash in the air and double jump through a sky course.Sprint, Stamina, Dash
Vehicles
WORK IN PROGRESSDynamic Boat System
A raft that moves with the waves, steered from the wheel.Buoyancy, Waves, Physics
WORK IN PROGRESSTrain System
A train that loops around its track, stops at each station and lets players ride.Trains, State Machines, Splines
WORK IN PROGRESSTower Crane
A tower crane you can operate, with four camera views and on-screen controls.Cameras, Prediction, UI
WORK IN PROGRESSDrivable Car
Get in and drive a car with simple controls, a ramp to jump and cones to knock over.Driving, Physics, HUD
WORK IN PROGRESSRace Loop
A full race from countdown to finish, with laps, checkpoints, live positions and a podium.Racing, HUD, Game Loop
UI
WORK IN PROGRESSOverheads
Name, rank, team and health shown above every player's head.Components, Teams, Health
WORK IN PROGRESSLeaderboard
A leaderboard in the world and a live player list with stats.Leaderstats, Player List
WORK IN PROGRESSInventory System
A backpack and hotbar where you drag items around, stack them and equip them.Drag and Drop, Stacking, Hotbar
WORK IN PROGRESSSpawn Selection System
Choose where to spawn on the map, with a few seconds of protection when you arrive.Map, Spawning, Teams
WORK IN PROGRESSKill Feed and Notifications
A kill feed in team colours, with kill streaks and pop-up notifications.Kill Feed, Notifications, Streaks
WORK IN PROGRESSWeapon Profile
A chart that rates each weapon in six stats and changes shape when you switch weapons.Radar Chart, Stats, Weapons
WORK IN PROGRESSUI Shop System
An item shop with tabs, rarities and prices, where the gear you buy changes how you play.Shop, Inventory, Currency
WORK IN PROGRESSCamera Shop System
A pet shop where the camera moves from pet to pet as you browse.Camera, Shop, Pets
WORK IN PROGRESSSkill Tree System
A skill tree where you spend points as you level up, and each skill changes how you play.Progression, Skill Points, Prerequisites
WORK IN PROGRESSUI Minigame System
Small minigames you start from a prompt: picking a lock, remembering a pattern and connecting wires.Minigames, Proximity Prompts, Puzzles
Roleplay
WORK IN PROGRESSATM Banking System
An ATM with a card and PIN, where you can deposit, withdraw and send money.Economy, GUI, Proximity prompts
WORK IN PROGRESSDetention System
Police arrest wanted players, cuff them, walk them to a cell and lock them up for a set time.Police, Proximity prompts, State machine
WORK IN PROGRESSDisguise System
Copy another player's look and name to get past the guards checking them.Avatar, Overheads, Social deduction
WORK IN PROGRESSBody Report and Spectate
Check a body to see when the player died, then watch the players still alive once you are out.Murder mystery, Camera, Rounds
Puzzle
Lever Puzzle System
ClipA puzzle made for a client: pull the levers in the right order to open the vault.Puzzle, Proximity prompts
World
WORK IN PROGRESSMap and Minimap
A minimap and compass that turn with the camera, and a world map with markers.UI, Minimap, CompassRegion System
ClipEach area announces its name when you walk in and has its own lighting, fog and music.Zones, Lighting, Audio
WORK IN PROGRESSGrid Placement System
Pick an item, rotate it and place it on your plot, snapped to a grid.Building, Placement, Tycoon
WORK IN PROGRESSDynamic Placement System
Place objects anywhere on any surface, with building pieces that snap together.Building, Placement, Snapping
WORK IN PROGRESSProcedural World Generation
A seed builds a whole island with biomes, mountains and rivers that you can walk on.Procedural, Noise, Terrain
WORK IN PROGRESSDay and Night with Weather
A day and night cycle with a sun and moon, and weather that changes over time.Lighting, Weather, Atmosphere
Scenes
WORK IN PROGRESSRace Podium
After a race, the top three walk up to the podium, celebrate and get their prize.Cutscene, Camera, Animation
WORK IN PROGRESSSimulator Pets
Hatch pets from eggs. Up to four follow you around and boost what you collect.Simulator, Pets, Eggs
WORK IN PROGRESSDig and Wash
Two beach minigames: dig up sand fast, then wash what you found in the sea.Minigame, Camera, Mobile input
WORK IN PROGRESSSlot Machine
A slot machine with credits and a jackpot that grows with every spin.Casino, Economy, Server authority
Tower Defense
WORK IN PROGRESSTower Defense
Place and upgrade towers along a path to stop six waves of enemies.Waves, Pathing, Targeting
Obby
WORK IN PROGRESSObby
An obstacle course with checkpoints, kill bricks, moving platforms and a timer.Platforming, Checkpoints, Hazards
Tycoon
WORK IN PROGRESSTycoon
Droppers make money on a conveyor, and buttons build your base piece by piece.Droppers, Conveyor, Buy buttons
Minigame
WORK IN PROGRESSRound-based Arena
A lobby, a countdown and a last-one-standing round, over and over.Rounds, Lobby, State machine
Simulator
WORK IN PROGRESSClicker Simulator
Click to earn, buy upgrades and auto clickers, then rebirth for a bigger boost.Incremental, Upgrades, Rebirth